Blizzard Entertainment, creators of some of the most popular games ever to hit the computer, announced on Monday their “World of Warcraft” game hit 5 million players worldwide. The top-selling, subscription-based massively multiplayer online role-playing game (MMORPG) took off a year ago and has been incredibly successful.
World of Warcraft Cracks 4 Million Customers WorldWide
Think online gaming is huge? You have no idea. Blizzard Entertainment announced their “World of Warcraft” game passed the one million subscriber mark in North America and broke the four million subscriber mark world wide. That’s a lot of gamers. That’s also a lot of monthly income.