There are variations on the phrase I don’t give a [flying] crap. But apparently that’s not always true. At Facebook, at least, they’ll give one, or throw one, so long as its imaginary and only costs them some personal information.
On Wikipedia, Bush More Popular Than Jesus
You may have heard already that Wikipedia hit a milestone recently with its two-millionth English article, which was, ironically, about a Spanish TV show called El Hormiguero. As interesting as that is, it’s also interesting to note that George W. Bush is officially more popular than Jesus.
Mobile Services Popular Among European Youth
Use of mobile services is popular with young people with 47 percent of 15 to 18 year olds adopting them compared to only 17 percent of 35 to 44 year olds, according to a new report from JupiterResearch, "European Mobile Youth Consumer Survey, 2007: Targeting Digital Natives and Keeping Them Loyal."
Online Gaming Remains Popular
Playing games online is still a more popular activity in the U.S. than watching short video clips or visiting social networking sites, according to Casual Gaming market Update report from Parks Associates
Alexa Declares YouTube More Popular Than Google
Be careful when declaring one site the traffic champion over another if you’re basing your conclusion on Alexa data.
Education Popular Topic With Online Teens
Ninety-six percent of U.S. teens and tweens with online access use social networking functions, such as chatting, text messaging, blogging and visit online communities such as Facebook and MySpace according to new study by the National School Boards Association and Grunwald Associates.
eBay Popular In The South
Scarborough Research, a consumer research firm has released a report that finds that eBay is popular in the South.
Pew: Video Ads More Popular Than Porn
Just six percent admitted to watching or downloading adult videos online in Pew Internet’s latest online video survey, which means approximately 84 percent of them are big fat liars.
User Generated Content Popular Online
User-generated content remains popular as 49 percent of online users have actively created or consumed material posted by others in the last month. That is according to a study from JupiterReseach titled "User-Generated Content: Strategies for Media Sites".
The study found that users under the age of 25 are notably active participants with three-quarters of 18 to 25 year olds reading or writing user-generated content (UGC).
Second Life Popular In Europe
The popularity of Second Life continues to see solid growth and has established a major global presence. The virtual world game has now become more popular in Europe than it is in the U.S. according to a study released by comScore.