If Microsoft Bought Yahoo…
[Disclaimer: Though I work at Yahoo and know several Microsoft folks, I have absolutely no insider knowledge related to this post.]
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[Disclaimer: Though I work at Yahoo and know several Microsoft folks, I have absolutely no insider knowledge related to this post.]
Logging in to Second Life earlier this morning, I noticed in the grid status information that the number of registered users has now passed the three million mark.
I was playing around with HTTP request headers and for some reason started thinking about how limited information they provide about the requesting browser.
Somewhere at the top of the Silicon Valley, Craigslist has upset the status quo of publishing; only the most dedicated websites can survive the hazardous venture into the Valley and face down the Colonel Kurtz of online classifieds.
Since the dawn of EverQuest, the godfather of Massively Multiplayer Online Roleplaying Games (MMORPGs), companies have turned a tidy profit from selling virtual items and currency that only exist within the game in exchange for real life cash.
The fastest way to anger the collective hive-mind that is the blogosphere is not to link to it. The second fastest way to anger the blogosphere is to accuse others of not linking to it. The lesson there is that not linking is the unpardonable sin, and PodTech.net's Robert Scoble stepped forward over the weekend to throw the first stone.