Second Life Popular In Europe
The popularity of Second Life continues to see solid growth and has established a major global presence. The virtual world game has…
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The popularity of Second Life continues to see solid growth and has established a major global presence. The virtual world game has…
Frequent users of streaming audio and video spend more time online than average Internet users, according to Knowledge Networks/SRI's "MutliMedia Mentor" report. Marketing And The Online Video Audience
I'm racing headlong to age fifty, but some days I feel older than others. Lately I have been feeling oh-so-twentieth-century whenever someone talks about marketing campaigns in virtual worlds, such as Second Life. I admit it. I just don't get it. I'm not saying that virtual worlds aren't important. I'm not even saying that marketing in virtual worlds won't go on just as it does…
I wonder if Rupert Murdoch has any shares in Yahoo he’s trying to get rid of. Just kidding But now would be a pretty good time to unload them. The New York Post ignited a firestorm of rumour this morning — and lit a fire under Yahoo’s share price too — with a story saying Microsoft is back in merger talks with the Internet portal.…
Google’s YouTube has announced the expansion of their partnership program to include many popular video content creators. The move seeks to offer a way for popular videos to monetize their popularity, by sharing in some of the revenue YouTube collects from AdSense ads.
You would think that questions about linking to a website, or more specifically, what you're allowed to say when linking, would have been put to rest. But that's not true for Cingular or for Verizon Wireless, who think they have a right to control your hyperlink anchor text and where you link on their public sites.