Turn on HTTP keepalives for external objects.
Load fewer external objects.
If your users regularly load a dozen or more uncached or uncacheable objects per page, consider evenly spreading those objects over four hostnames.
When you generate a page, evenly spreading your images over four hostnames is most easily done with a hash function, like MD5. Rather than having all <img> tags load objects from http:(//)static(.)example(.)com/, create four hostnames (e.g. static0.example.com, static1.example.com, static2.example.com, static3.example.com) and use two bits from an MD5 of the image path to choose which of the four hosts you reference in the <img> tag. Make sure all pages consistently reference the same hostname for the same image URL, or you'll end up defeating caching.
Possibly the best thing you can do to speed up pages for repeat visitors is to allow static images, stylesheets, and javascript to be unconditionally cached by the browser. This won't help the first page load for a new user, but can substantially speed up subsequent ones.
Set an Expires header on everything you can, with a date days or even months into the future. This tells the browser it is okay to not revalidate on every request, which can add latency of at least one round-trip per object per page load for no reason.
Instead of relying on the browser to revalidate its cache, if you change an object, change its URL. One simple way to do this for static objects if you have staged pushes is to have the push process create a new directory named by the build number, and teach your site to always reference objects out of the current build's base URL. (Instead of

you'd use

. When you do another build next week, all references change to

.) This also nicely solves problems with browsers sometimes caching things longer than they should -- since the URL changed, they think it is a completely different object.