View Full Version : PSD to WMF?
02-27-2006, 01:47 PM
I am designing some signs for a local company, and the sign company wants the signs in a WMF file format. I have made the signs in Photoshop, and I know that Illustrator can save in a WMF format. But in my attempts to open my PSD in AI (CS1 Versions of both) I get errors saying the PSD is unreadable.
Now I am wondering if that might because of some of the outer glow effects I have on some text? If this is the case, can i remove these effects in PS and put them back in in AI?
Can anyone offer some insight into make this work?
02-27-2006, 05:37 PM
First try to flatten your psd elements, and then copy them. Go into AI and paste them into a new document. See if that works for you. (rather than saving and trying to File>Open in AI)
02-27-2006, 06:47 PM
I would try saving your file as an EPS file. Then open the EPS in Adobe Illustrator. I think you can then save teh AI as a WMF file.
You might not be able to carry over your text effects with vector options.
If that is the case I would increase your resolution on your PSD file as much as possible. Then I would save it as an EPS. Then try opening it with Illustrator and saving it again.
I think that might work.
02-27-2006, 10:28 PM
another format would be save to pdf from psd then from pdf to ai should work ok.
02-28-2006, 11:57 AM
Well, I have just tried all of these and these are the problems I came across... Maybe I am missing something:
PSD to PDF to AI -> Only the layer that was selected in PS was accessible in AI. So only one aspect of the image was changeable. (is there a way to select all layers?)
PSD to EPS -> Does not keep layer info (unable to select that option in save as window). So when opened in AI, it is a flat, unchangealbe image.
Copy PS Layer into AI -> Worked, but the sizing was way off (about 1/3 of the size it should have been). PS file is at 300 dpi. Set AI to same, but still small. Could edit the object and scale, but with 6 signs to convert, would take a lot of time.
So any work arounds to the hangups above?
Any ideas as to why layer info is not being transfered easily from PS to AI - both Adobe products you would figure they would work relatively seamlessly?