RaptorRex
01-22-2012, 09:52 AM
HTML5 defines the canvas which is basically a blank slate onto which you can draw anything. Games are the first thing that comes to mind.
Years ago many sites were made as "Flash sites" to add animations to pages but that has since been replaced with jquery. - drop down menus etc ...
The canvas could do what Flash sites used to do, but jquery makes that obsolete IMO.
So my question is, does the <canvas> of HTML5 have any practical application in web design itself, or is it just for embedded content - like games or graphs etc?
Years ago many sites were made as "Flash sites" to add animations to pages but that has since been replaced with jquery. - drop down menus etc ...
The canvas could do what Flash sites used to do, but jquery makes that obsolete IMO.
So my question is, does the <canvas> of HTML5 have any practical application in web design itself, or is it just for embedded content - like games or graphs etc?