Quote:
Originally Posted by kgun
How precise can you make software (simulations) to run on a computer?
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In the first place it depends on programming language and it's computing precision, which is often an arbitrary function.
In theory (and practice) you can work with numbers as big as your computer's memory plus hard disk size combined.
Arbitrary-precision arithmetic provides much slower computing than regular default precision, but if one really needs an extreme precision, it is possible to achieve it.
Whenever I need more precision for my small projects and ideas, I usually use Rexx (regina) language where I can define the precision with "NUMERIC DIGITS=" built-in function.